Bristol's world-renowned wildlife charity asked Thought Den to produce an addictive and educational game for all the family. So we did that, and then we authored it, not just to iOS, but Android too, achieving nearly 10,000 downloads in its first month of release. Tap, drag, scroll, swipe and pinch your way through a series of wild mini-games to earn the title of Top Survivor. It's also packed full of ARKive's stunning photos of the world's most endangered animals.
Tate and National Galleries of Scotland had high ambitions when commissioning an educational game to support the ARTIST ROOMS tour. Over 6 weeks we searched high and low for the ultimate combination of playability and informal learning. We processed hundreds of internationally renowned artworks so players could create their own 3D gallery. The aim is to score points in various challenges that mimic those faced by curators in the real world. Our Flash and Papervision3D skills were needed in full force.
Following our work in 2009 for Bristol Museums and Galleries, we were asked to create another touchscreen installation, that could work online as well, for an exhibition of work by Bristol's most famous photographer, Martin Parr. The sleek and simple Flash-based photo-viewer lets users vote on their favourites. Our small but well-formed contribution to Bristol's brand new museum!
Continuing our work with BBC Learning Development, this unique project aimed to explore the potential for learning with Augmented Reality tools. The AR marker is used to rotate a live 3D skeleton that the user must piece back together. Look at this blog post for more on the technical challenges.
The latest instalment in our growing suite of Virtual Tours has been created for Portsmouth University. Our virtual tour products combine motion graphics, 3D modelling, a mini CMS, beautiful design and flash wizardry. More bang for your buck than you can shake a stick at.
Kerve Creative's long-standing client Southern Comfort needed some digital fun to support their sponsorship of True Blood on FX - a fang-tastic chance for some tongue-in-cheek playfulness. These two games are quick to pick up and supremely addictive.
We've worked with Kerve for quite a few years now and their client Jack Daniel's have come to expect the best. This collaboration saw the planning and development of a Facebook app that displays a massive chain of people toasting Jack Daniel's birthday! All you need to add your own toast to the chain is a webcam, a computer and some JD. Another Flash-based video wonder.
As flash gaming experts we were asked to develop a game that would deliver the 5 key messages of the government's new Fire Kills campaign. Under the guidance of Team Rubber we conceived a game of quick reactions that is racking up the hits equally quickly...
Bristol's world-renowned Interesting Games Festival hit the streets on September 11-13. From paint fights to brain-teasers, games were played out across the city in multi-storey car parks, shopping centres and candle-lit band-stands. Besides playing hard over the weekend, Thought Den were commissioned for their gaming and marketing experience to manage the commercial development of the festival which involved raising the festival's profile as a platform for engaging with consumers.
In October 09 we hosted a training session for the BBC's newest and brightest design recruits in the heart of Bristol's creative and technology community - the Pervasive Media Studio! The session involved talks from some of the studio's star residents and we looked at the importance of designing for context.
Tip top charity and leaders in the education and technology sector, Futurelab brought Thought Den in to create them a lightweight, sleek and powerful site. This was one of the first sites to successfully combine the power of Drupal with the slick and fluid HTML 5. Futurelab are an important client for Thought Den given their reputation for innovation in the education sector, and it was with pride that we developed this robust Drupal site to help them spread the love.
Our biggest, most complex, robust and mind-boggling project yet, ITR Nomad is a stunning rich media resource commissioned by international risk consultants Drum Cussac. The e-learning site, optimised for large corporate usage, features games, videos, quizzes and downloads all designed to improve travel safety. We collaborated with academic thought-leaders to develop the unique and educational content, fully compatible with tablet devices, mobiles and desktops.
The Centre for Excellence in Media Practice commissioned us to produce a fully comprehensive online tool for creating risk assessment forms. The project required extensive planning and prototyping and continues evolving and improving to this day. The quirky training animation is the jewel in the crown of what is a remarkably diverse piece of work. A major UK television broadcaster is trialing the software...
After over 5 months in production Bournemouth's Virtual Tour finally launches! The project combines 3D renders, images, video & some great copy to give new students a taste of things to come at this fantastic University. It was a challenging brief not least because of the sheer amount of content we were dealing with but the results speak for themselves.
Kerve Creative re-assembled the dream-team for the re-design of this popular party site. We were aiming for high-energy, rich media and that's what we delivered in a site oozing flash, bang and wallop.
View itA Kerve Creative client who wanted to go viral for Mardi Gras. A lengthy pre-production brainstorming period on this project involved throwing around hundreds of ideas, reward mechanics, themes and varying levels of naughtiness until we settled on the conga concept. We worked in-house with the Kerve team on the Flash build, illustration, animation and ASP/XML back-end
View itAnother collaboration with the team at Kerve Creative and TD Creative Director Ben Templeton working on site to help pull all the parts together. The deadline was tight, expectations were high and tempers flared but in the end the final product was a roaring success - over 10,000 competition entries and an extremely happy client. Plus some nifty After Effects integration.
View itA neat little identity design and Wordpress skin for this new sales training business. Their limited budget required some quick thinking from the team, who delivered a well-polished site with full CMS
View itA small but well formed job for life coach Julia Pritchett. This job started with the brand development, which went through a number of phases from initial concepts to final delivery of print ready assets. The site was kept clean and clear, in line with the philosophies advocated by mindturn.
. View itA product we're very proud of, built using our unique Wordpress-to-Flash engine. This is the first incarnation of the translation engine and there will surely be more great things to come. Full CMS control with front-end flash wizardry all at a very reasonable rate...what more could you ask for?
View itIt was high time their site was overhauled but NTT also wanted to refine their online strategy and really make the site work hard for them. They operate in a competitive industry and it is essential the site stands out but also meets the strictest compliance guidelines. We developed a new tone, streamlined the navigation process and designed their marketing material to boot!
View itA banner campaign, but a really good one, we think. And no portfolio is complete without one. The Peugeot 407 campaign was premium stuff. E3 Media brought us in to create a range of rich-media ads using their beautifully shot and mastered photography.
The classic pen and paper game reinvented for the digital youth! This game was built for Clock, who look after all things JD Wetherspoon. There are 3 levels, and you've gotta rack up beer logos instead of numbers. Whose round is it?
View itAn environmentally switched on brief from DEFRA manafged by Team Rubber, who brought TD aboard to build the gaming engine for the interactive house widget. The game is a take on SIMS, encouraging kids to engage with the consequences of various household choices.
View itTeam Rubber were lucky enough to win this great contract with JVC and brought Thought Den on board to build the Flash engine for the main game and a promotional widget. We were involved from creative through to final delivery, including a bespoke PHP back-end to run locally for the offline touring edition.
View itA very successful collaboration between Thought Den and the talented illustrator and animator Robin Davey that first aired over 4mations.tv. The game harks back to the good old days of hand drawn, scratchy, tactile graphics, avoiding the current fad for slick vector graphics. Beautiful sound design too.
View itThis complex game-build for Paramount, another big Team Rubber client, was a small part to huge international campaign for the new GIJoe release. Strong work from star Flash programmer Tommy, who built a solid, XML dirven engine with full language support to Paramount's tight tech-spec.
View itStar Flash-man Corin stepped into the breach here and delivered a great game engine in hand with the Team Rubber. It required a quick turn-around with all hands on deck at the final hour. Seems a shame to only use it once!
View itAnother Rubber job that required a Flash engine build. "If dogs could fly, they'd chase hares in the sky" was the surreal starting point. We built a faux-3D engine with 3 flying levels that ended up as an extremely successful viral campaign for the Greyhound Association.
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Dan Course & Ben Templeton