Welcome to the…

October 27th, 2011

Back in the good ol days (2009) our mates and collaborators down at Mobile Pie decided to rate the usual spots they hit for lunch, and compiled them into a lovely graph. In 2010, they did it again. So enamoured were we with their Lunchometer that we bought them the web address as a present…

They didn’t want it! Well, they did, but they didn’t do anything with it for ages, so we stole it back (AHAA). Based on their original idea, we have now created…www.lunchometer.co.uk

Let me tell you a little bit about it…

Everybody likes lunch, but it’s a minefield out there. What’s needed is an easy method, preferably built in flash and colourised in earthy tones, for rating and sharing your favourite lunch spots. Lo and behold, from the fingers of tech emeritus flash wizard Adam Vernon flew graphs of spellbinding beauty…

It’s just a bit of fun, but we think it’s a nice way to do a little bit of office bonding, maybe give the new kid/senior C# developer advice on where to eat, and embed a little something cool on your blog without even breaking a sweat.

All you need to do is go to the Lunchometer creation-o-matic, specify a name and your area and start entering in your haunts! If you like, you can then copy the embed code and paste it anywhere you enjoy pasting HTML.

Here is the Thought Den Creative Director/senior hairstyle guru Ben Templeton’s one about lovely Stokes Croft:

As you can see, Biblos came out on top, mainly due to their bad boy portions, extreme tastiness and proximity to the office, with the French Patisserie coming in a close second.

A few of our good friends have had a pop as well:

Scott at Play Nicely clearly loving the work of slightly-out-the-way, Edward Lear themed Runcible Spoon.

Dave Tidman over at Kerve in Bath, collaborators on projects for JD and Soutern Comfort, obviously feeling the Nando’s portion love!

Whereas Hannah Flynn from Tate, for whom we made this lovely game, gives you a little rundown of what you can get around their neck of Millbank, LDN.

You may have also noticed the little ‘settings’ fork and spanner in the top right. Click on it. Go on! You can use these functions to discount certain ratings categories (if you don’t care about proximity, for example) and see how this effects the rankings. You can also change the graph to a more horizontal alignment, turn off the auto sorting or even make that Lunchometer full screen! MADNESS. Feeling hungry? Create your own Lunchometer right here!

Hello person!

October 26th, 2011

Hello, I’m Abi.

I’ve just finished my degree in Illustration at the University of Gloucestershire and am lucky enough to have an internship at Thought Den for a couple of weeks. I have been living in Bristol for about a year working under the name of Pigeon; doing exhibitions, entering competitions, meeting with local art groups, doing commissions for children’s books and local bands and anything else I can find to do with art and illustration.

I am currently working on a series of Christmas cards and other products to take to a gift fair in December and preparing work for upcoming exhibitions. I like to draw animals, especially birds because they can be easily adapted to do lots of things, so my character for Thought Den is a bird  playing a game on an iPhone because they love their games and apps.

Things you need to know about me if we are going to be friends:

  • I love good coffee, freshly ground, yum
  • I have a really sweet tooth and love sweets, cake and chocolate of any kind
  • I like little dogs with funny faces
  • When I was little I wanted to be a bus driver, an opera singer and a zoo-keeper
  • I do not like seafood or fish of ANY form

Going Mentor!

October 14th, 2011

Hi, it’s me, Dan Course, Co-founder and Technical Director here at Thought Den. That’s me on left. Hi! This week I’ve been lucky enough to begin mentoring a group of four College lads from St Brendens in Brislington as a part of the Bristol Young Talent Awards.

Our team’s project is to promote Bristol’s BloodHound Project with an app created with the AppFurnace platform (another Bristol thorough bred).

In making the promotional app, the students will receive training in Project Management from Everything Everywhere (T-mobile & Orange), Presentation skills from BBC and Work Attire from Cribbs Causeway.

The awards seem to have hit a national and local nerve. Businesses have offered cash prizes, coverage and one company have put forward a fully paid apprenticeship for one lucky student. I’ll be keeping you updated with how our group’s going over the next 6 months.

A new face in t’den

October 12th, 2011

Hi, I’m Peter and I’m also a self-taught graphic designer and illustrator from Hungary (you can’t make a joke about that I haven’t heard already, believe me). I just got the opportunity to work here at Thought Den as an intern which I still can’t quite comprehend. I get to do what I love? Aaand a free sandwich? Gotta love it.

How did I end up here?

After getting a diploma in advertising I realized I’m not even interested in it. So I set off to find out what I AM interested in. Somehow I ended up working in an Irish monastery. As this still wasn’t my lifelong dream (surprisingly) I figured out I should do something with the one thing I’ve always really enjoyed doing: drawing. Thanks to a random series of thoughts I ended up in Bristol, where I am also working as a chef!

For my first task at Thought Den today I was asked to create a character that said something about my style, and something a bit about Thought Den:

You can see the result, Todd the thoroughly-nice bear, below some random facts about me:

  • In case you’re interested, I like freshly squeezed orange juice in the morning, and I like my tea with honey.
  • One of my biggest dreams just came true recently: I finally got my hands on a nightcap.
  • Things that inspire me lately: robots, bears, dinosaurs, ninjas, monsters, especially robot bear-ninja-dinosaur monsters.
  • I like simple stuff…and liquorice too.
  • And I also like Chuck Jones’ cartoons.
  • I’ve never tried tea with milk.

Making great games isn’t about the size of your… console

October 6th, 2011

Big thanks this week to Evoke Marketing Group and Sony Playstation 3 for inviting us to an “exclusive ticketed event at Motion, Bristol”, where they were showcasing some currently un-released Playstation3 titles.

We wheeled up on last Thursday evening and entered into a real gamers electronic wet dream (dangerous, that). The club was kitted out with comfy sofas, a free bar, a DJ and MAHUSSIVE HD screens attached to shiny games consoles, free for anyone to mooch on over and play!

So in we trot, eyes glinting and super ready to be bamboozled by mind-bending challenges mixed with fancy graphics and some of the best games the goliath of Sony could throw at us.

But… while the staff at the event were great ambassadors for gaming, geeing you on with silly chat and mini-competitions, I’m afraid I felt these “unreleased games” would stay better being unreleased for a while.

Playing on the console they were unresponsive, unnatural and failed to make me care about the character. It’s odd; that companies with so much gaming heritage can miss out on a few simple pillars of game design.

While I don’t presume to understand the complexity of design of a PS3 game, it just felt there were a few playful basics missing:

RESPONSIVE CONTROLS

Players don’t want to feel cheated by their character when controls repeatedly don’t react naturally. Play Booty Juggler!

NARRATIVE

Games need to have a reason, we like ones with playful learning. To be honest though. we’ve all played enough First Person Shooters and puzzle games, they now need something better than ‘just shoot baddies’ to keep me playing. Play Artist Rooms!

GAMEPLAY FIRST

..fancy graphics later. Play Fire Kills!

The games we were playing were: FIFA12, GoldenEye, Uncharted 3 and Resistance 3.

So thanks Playstation, but I think I’ll be sticking to lots of other games for the time being.

Views expressed are entirely Dan’s, so there.

 

 


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