Kerve Creative re-assembled the dream-team for the re-design of this popular party site. We were aiming for high-energy, rich media and that's what we delivered in a site oozing flash, bang and wallop.
After over 5 months in production Bournemouth's Virtual Tour finally launches! The project combines 3D renders, images, video & some great copy to give new students a taste of things to come at this fantastic University. It was a challenging brief not least because of the sheer amount of content we were dealing with but the results speak for themselves.
Talented Bristol Animator Robin Davey scored a great commission from the new 4mations site to produce a piece of animated, gaming excellence. He came to the Den with his cheeky little pirate-octopus and we worked our juggling magic to create a game that has already amassed tens of thousands of hits.
A research project undertaken with Mobile Pie that has since opened hundreds of doors for both companies. We explored SMS, Bluetooth and GPS technologies on mobile devices, all based around the theme of happiness. Visit the site and make a Happy trail for a friend! Featured in the Guardian online, NMA and Venue Magazine.
Team Rubber were lucky enough to win this great contract with JVC and brought Thought Den on board to build the Flash engine for the main game and a promotional widget. We were involved from creative through to final delivery, including a bespoke PHP back-end to run locally for the offline touring edition.
Kerve Creative hired Thought Den to help rebuild the new JD Set site alongside their creative team. We were responsible for designing the interaction process, organising the wealth of rich media content and, finally, building the Flash engine. It was the start of a healthy working relationship and Thought Den continue to advise Kerve Creative in all things Flash.
The classic pen and paper game reinvented for the digital youth! This game was built for Clock, who look after all things JD Wetherspoon. There are 3 levels, and you've gotta rack up beer logos instead of numbers. Whose round is it?
Team Rubber landed this environmentally switched on brief from DEFRA and brought TD on board to build the gaming engine for the interactive house widget. The game is a take on SIMS, encouraging kids to engage with the consequences of various household choices.
No portfolio is complete without the obligatory banner-ad campaign but the Peugeot 407 campaign was premium stuff. E3 brought us in to create a range of rich-media ads using some top quality assets. All in all some lovely work, but banner ads are still banner ads...
Another Rubber job that required a Flash engine build. "If dogs could fly, they'd chase hares in the sky" was the surreal starting point. We built a faux-3D engine with 3 flying levels that ended up as an extremely successful viral campaign for the Greyhound Association.
A small but well formed job for life coach Julia Pritchett. This job started with the brand development, which went through a number of phases from initial concepts to final delivery of print ready assets. The site was kept clean and clear, in line with the philosophies advocated by mindturn.
It was high time their site was overhauled but NTT also wanted to refine their online strategy and really make the site work hard for them. They operate in a competitive industry and it is essential the site stands out but also meets the strictest compliance guidelines. We developed a new tone, streamlined the navigation process and designed their marketing material to boot!
Another collaboration with the team at Kerve Creative and TD Creative Director Ben Templeton working on site to help pull all the parts together. The deadline was tight, expectations were high and tempers flared but in the end the final product was a roaring success - over 10,000 competition entries and an extremely happy client. Plus some nifty After Effects integration.
A Kerve Creative client who wanted to go viral for Mardi Gras. A lengthy pre-production brainstorming period on this project involved throwing around hundreds of ideas, reward mechanics, themes and varying levels of naughtiness until we settled on the conga concept. We worked in-house with the Kerve team on the Flash build, illustration, animation and ASP/XML back-end.
© Thought Den . Pervasive Media Studio, Leadworks, Harbourside, Bristol, BS1 5DB
Dan Course & Ben Templeton